Hardware Software Engineer
وصف الوظيفة
JOB PURPOSE:
QSAS is hiring an experienced mid-level Hardware/Software Engineer to design and build immersive, high-performance entertainment experiences. You'll translate creative concepts into reliable, efficient hardware and software solutions.
We're looking for a creative problem-solver with deep knowledge of both software and hardware. You'll design, develop, and integrate systems that seamlessly blend components to deliver engaging user experiences.
Proficiency in C/C++, Rust, Python, and JavaScript is required, along with experience in PCB design and embedded systems. Join us to combine cutting-edge technology with groundbreaking creativity for our next-generation projects.
Core Responsibilities
Experience Development and Design:
Design and develop hardware and software systems that enable and enhance the user experience for entertainment products.
Integrate hardware components such as sensors, controllers, and display technologies to create custom solutions.
Collaborate with designers and creative teams to ensure that the technical implementation supports and enhances the creative vision.
Technology Research and Audience Experience Behavior:
Stay current with the latest advancements in hardware and software technologies, tools, and methodologies.
Conduct research and experimentation to explore new ways of integrating hardware and software to achieve innovative product features and functionalities.
Prototype and evaluate emerging technologies to assess their potential application in future products.
Collaboration and Brand Alignment:
Work closely with cross-functional teams, including designers, artists, and product managers, to ensure that hardware and software solutions align with the overall brand and product vision.
Communicate technical details and concepts to non-technical stakeholders to facilitate collaboration and ensure alignment with project goals.
Partner with external technology providers and vendors to source and integrate third-party hardware and software components.
Years & Nature of Experience
Minimum of 4-6 years of hands-on experience in hardware and software engineering, preferably in the entertainment or creative technology industry.
Experience leading projects from concept to deployment, with a demonstrated ability to manage complex systems integration.
Technical Competencies
Hardware Design & Development: Expertise in designing, prototyping, and developing hardware systems, including experience with sensors, microcontrollers, and embedded systems.
Software Development: Proficiency in software development, including experience with low-level programming, firmware development, and software-hardware integration.
Systems Integration: Strong understanding of how to integrate hardware and software components to create cohesive and high-performance systems.
Prototyping & Experimentation: Ability to rapidly prototype and experiment with new technologies, iterating on designs based on testing and feedback.
Performance Optimization: Experience optimizing hardware and software systems for performance, reliability, and scalability.
Cross-Platform Development: Knowledge of developing systems that work across multiple platforms, including PC, mobile, and embedded devices.
Technical Collaboration: Ability to work effectively with cross-functional teams, translating creative and design requirements into technical specifications and solutions.)
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